(More below the fold; there's some big images.)
If you listen to this week’s podcast, you’ll hear me take a moment to note that I was actually offended by some blatant sexism in Left Behind: Eternal Forces. Now, I’d like to start this rant out by stating that I’m not easy to offend—the PC in PC Gamer does not stand for politically correct. I myself enjoy (and often make) jokes that some more sensitive people would consider to be in pretty poor taste. You won’t see me up in arms over the portrayal of women as hookers in Grand Theft Auto, but Left Behind’s brand of sexism left a bad taste in my mouth. What’s the difference?
In Left Behind, you recruit followers by talking to people on the street and increasing their spirit levels. When the level is high enough, they become your “friend,” and can be trained to pursue a number of careers, including soldier, medic, musician, builder, or recruiter/evangelist.
Unless, of course, you make the mistake of recruiting a woman.
Yes, you read that right: women are limited to just two career choices. Welcome to the 1950s, when women could only be singers or nurses. (To be fair, I’m sure if there were teacher and homemaker professions in the game, women could do those, too.) All of the rest of the careers are critical to your success in the game, meaning that if you had a group made up entirely of women you couldn’t succeed, but a group of all men could. Without exception, every female friend I showed these screens to gasped when they saw it. Several used language unbefitting young ladies of stature to describe their feelings toward people who would make a conscious design decision to limit the potential of women and encourage players to pass them over in favor of men. And I have to say, I agree.Delightful, isn't it?Someone please explain to me the difference between this move and making a game where black people can only pick cotton or play basketball while whites can choose from a dozen professions? In my eyes, there is none, other than that this is just slightly less disgusting. For once, I think the ESRB rated a game too low, with a T for teen and the sole descriptor of “violence.” If I were a parent I’d be fine with them playing Command & Conquer-level violence, but there’s no way I’d let my teenage kids play a game that teaches them that women are less capable than men. This is the very definition of bigotry, or more specifically: misogyny.
(Tip 'o the Energy Dome to my buddy Grendel.)
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